Four quick classroom plans will help students start or end a lesson using information accessed in the Electric Universe. Extra classroom materials, suggested grade levels, approximate time frames, and selected metacognitive strategies emphasized are noted in each plan.
Explore electricity generation and delivery in this Minecraft scenario. Navigate an environment that includes a wind farm, a solar farm, and coal and nuclear power plants, as well as sensors, substations, and other buildings. Learn about energy generation and build and power your own town. Experiment with passive house design as you explore a house that is not connected to the power grid. Password protect substations and home management systems and develop a cyber secure power world.
Lessons provided through the US Department of Energy Information Administration and courtesy of the National Energy Education Development (NEED) Project, unless otherwise noted. Find energy related stories, hands-on activities, and research articles for your classroom! These curriculum-based lessons are separated by age-grade.